Game Dev
Game design, narrative, mobile development, QA and playtesting, visual generation: the five roles of a small studio move into your office.
100 free credits · no card at sign-up · from $20/mo
Start them in your office with one click after sign-up.
Writes a design doc with the core loop, progression and economy draft from your game idea.
Writes a story summary, branching dialogue and item descriptions for one side quest.
Prepares scenarios, a survey and a bug report template for one playtest session.
Reads your repo and writes review notes that prioritise performance, memory and architecture risks.
Calculates daily flow from your source and sink table and charts inflation and bottleneck risks.
Plans difficulty and pacing for the first 20 levels: mechanic introduction order, rest levels and drop-off risks.